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Project

Guild Legend

A 2D RPG in Unity built around guild management: my long-running passion project.

The project

Guild Legend is the game I keep coming back to: a 2D RPG in Unity where you don't just play the hero, you run the guild. Recruit adventurers, send them on quests, grow your reputation and shape the world around your guild hall.

What goes into it

  • Gameplay programming in C#: quest systems, character progression, guild economy
  • Game design: balancing management depth against RPG adventure
  • Systems built to be expanded, with content pipelines and data-driven quests and characters
  • Everything a solo project demands: art direction, UI, audio integration, tooling

Why it matters

A passion project with years of momentum is the best training ground there is. Guild Legend is where I experiment with architecture, tooling and design ideas, and where my game development expertise stays sharp for client work.